Friday, July 6, 2007

meeting....


meeting

Friday
07_06_07

room 05_304

7:37 pm.

we'll be discussing the competition we will be entering and other important orders of business
Architecture and Dissent: The First Festival of Insurgent Architecture

vi ses

Tuesday, July 3, 2007

For the Scripting Enthusiasts

What's up Crew,

My friend Jon Proto sent me a link to this scripting competition (I think it's a competition) that I think most of you would be interested in. There's a fee of 10 US and the dealine is July 15. 2007. The submission will be presented in an exhibition to aquaint the public of the design possiblities and capabilities of scripting. Here is the link to where you can download the information and submission packet. http://www.fuelcollection.com/SCRIPT/INE/

Thursday, June 28, 2007

the game of life


Thinking Machine 4 created by Martin Wattenberg, with Marek Walczak, using Processing, explores the invisible, elusive nature of thought. Play chess against a transparent intelligence, its evolving thought process visible on the board before you.

The artwork is an artificial intelligence program, ready to play chess with the viewer. If the viewer confronts the program, the computer's thought process is sketched on screen as it plays. A map is created from the traces of literally thousands of possible futures as the program tries to decide its best move. Those traces become a key to the invisible lines of force in the game as well as a window into the spirit of a thinking machine.

When it is your (White's) turn to move, the chess board will gently pulse to show the influence of the various pieces. in the left image below, you can see waves over the squares around the king and (very lightly) over the squares where the pawns might capture. When the machine (Black) is thinking, a network of curves is overlaid on the board; see image at right. The curves show potential moves--often several turns in the future--considered by the computer. Orange curves are moves by black; green curves are ones by white. The brighter curves are thought by the program to be better for white.

Tuesday, June 26, 2007

fully awake emerges from the dust....


we're back in slo! sorry for the very long delay with the postings... but things have been hectic lately arriving back in CA and getting to work on thesis.

I've got new work I want to post, but I need to work on some formatting and hopefully get my book sent out to get published within the next two days... so! for now, here's something interesting I stumbled upon today while reading through my daily link searches...

It's about the use of brain-computer interfaces to create virtual worlds that can be controlled mentally.

"In addition, there is no need for the operator to wear a head-mounted display – they sit inside a room (located at UCL) inside which stereo video footage is projected onto three walls and the floor. A pair of shuttered glasses creates the illusion of 3D to intensify the overall feeling of being inside the simulated reality."

you can find the full article at:
http://www.newscientisttech.com/article/dn12136-virtual-world-sharpens-mindcontrol.html

ALSO! now I wont be the only one posting... so check the bottom of the post for the author's name and give them credit!

there will be a meeting this week... I'll post more info on that later, TBD.

Sci-Arc Lecture: Emergent_Dragonfly












A couple of weeks ago a group of us went out to Sci-Arc to participate in the lecture series. Even though I only made the last 20 minutes (LA Traffic), it was a very interesting conversation between Tim Wiscombe and Eric Owen Moss on the Dragonfly exhibition. I believe the discussion was about how will this type of architecture be used, how can designers make it easy for others to understand, lighting effects, computers as design tools, and the process of the design. For those of you interested in learning more, you can check out www.emergentarchitecture.com, it should be one of the links that Wilson added to the forum. We hope more of you can join us in the next lecture. We find it educational to attend these lectures and then discuss it amongst ourselves. We discussed it over dinner at Roscoes Chicken and Waffles last time so the next would be Pink's Hotdogs, then I have a whole list of our eateries ready to go for future meetings in SoCal.

Wednesday, May 2, 2007

Næste møde

Our next meeting will be tomorrow, Thursday May 3rd, 2007

We'll split it up into two groups... one open discussion, and one on our thesis projects in progress. Hope to see you all there!

Thursday May 3, 2007
Vestergade 10A-21 (Bo's studio)
6:15pm

Vi ses

Tuesday, May 1, 2007

Transarchitecture

ie40 image: v4Dyzw

After our recent discussions on technology and society... and many conversations with Nikola, Jon, Meg and Matt today, the work of Marcos Novak came to mind...


here's a brief overview of his ideas:

in Short, we conceive algorithmically (morphogenesis); we model numerically (rapid prototyping); we build robotically (new tectonics); we inhabit interactively (intelligent space); we telecommunicate instantly (pantopicon); we are informed immersively (liquid architectures); we socialize nonlocally (nonlocal public domain); we evert virtuality (transarchitectures). He has also posited a new "Soft Babylon," a theoretical stance which posits that our digitized architectural palette is causing us to create a wired Situationist city, while we struggle with some of the massive paradigm shifts that our era will and must face. Whilst articulating highly fluent theory, he has practiced, producing beautiful ethereal architectures that flux and shimmer as his algorithms run their designed logics. They are, if anything, characterized by their generative complexities, simultaneously fragmented and fluid. Novak surfs on the Tsunami of technology, pushing the cyber envelope of the profession into the next century.
As we all know, definition, disciplines, institutions have become unstable and inadequate, and everywhere there are reevaluations of the structures by which we comprehend the world. These changes are not formless. They are characterized by the aspects of metamorphic change clustered under the prefix "trans":transmutation, transgression, etc. Everywhere present, this kind of change is most evident in the structures of our quest for knowledge. Novak's work is central to many conceptual cyber notions, and often he gets there first. His current work is to do with "eversion," his word for the casting of architecture in the future will be, in the crazy interstitial worlds where substance and absence are blurred.
--excert by Neil Spiller in 10x10

Something to think about... write some comments and share your views on transarchitecture, virtual reality, artificial intelligence, or anything relevant to future digital technology.

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